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About Room Combine

Designing the audio for a room combine environment is easy, right? It's no big deal that the system must adapt to changing physical spaces. In fact, it's probably one of your favorite types of systems to design. Or is it?

Our guess is that you're shaking your head no while memories of merged automixer nightmares, complex matrices, myriad presets, and math and control-intensive designs swirl through your mind. But what if we told you that designing a HAL System room combine is SIMPLE? Would you believe us? What if we went on to say that not only is it simple, but, unlike the matrix mixer blobs to which you've grown accustomed, it actually LOOKS like an audio system? Hard to believe? And to further bend your mind, what if we told you that a HAL System room combine design uses a fraction of the DSP resources required by existing solutions? Too good to be true? Not at all. Read on to learn more and to get started with the simple task of designing your room combine system.

What is the purpose of the Room Combine Processor block?
What are the basics of working with this block?
How do control links, paging, and the Distributed Program Bus behave in a room combine situation?
What aspects of each room can I customize?
How does an end user notify the system which room configuration is in use?
What is the typical work flow for designing a HAL System room combine?